Raytracing requires WebGPU which is currently experimental in Chrome/Edge
Follow these steps to enable WebGPU in Chromium browsers (Chrome/Edge):
chrome://flags/#enable-unsafe-webgpu
WebGPU is only available in Chrome 113+ and Edge 113+ on Windows/Linux/Mac. Other browsers will fall back to traditional rasterization.
Failed to load WebGPU raytracing library
The application will continue with traditional rasterization rendering.
Possible reasons for this error:
You can still use all other features of the 3D editor. The raytracing option has been disabled.
Drop 3D files here
(STL, OBJ)
3D Scene Editor v1.0
With WebGPU Raytracing
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